Causes of Death
What kills games? These are the most common fatal conditions.
Market Saturation 39 kills
Identity Crisis 35 kills
Live Service Failure 25 kills
Content Drought 25 kills
Niche Too Small 21 kills
Poor Game Design 18 kills
Mismanagement 15 kills
Market Misread 12 kills
Studio Closure 12 kills
Broken at Launch 12 kills
Bad Timing 10 kills
Lack of Innovation 10 kills
Publisher Interference 10 kills
Monetization Backlash 9 kills
No Community Building 9 kills
Wrong Audience 8 kills
Budget Misallocation 8 kills
Marketing Failure 6 kills
Platform Mismatch 3 kills
Technical Debt 2 kills
Performance Issues 1 kill